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What is Launch Indie Apps?

A launch platform and directory for indie iOS apps: how listing works, what it costs, what paying buys and what it never buys.

On this page
  1. Who is it for?
  2. How does an app get listed?
  3. What does it cost?
  4. What does paying buy, and what doesn't it buy?
  5. What comes with a listing?
  6. How is it different from Product Hunt?
  7. What do the numbers measure?
  8. Who runs it?
  9. Do this today
  10. Common questions
  11. Sources

The short answer

Launch Indie Apps is a launch platform and directory for iOS apps made by indie makers. You paste an App Store link, pay once, and a person reviews the app. Approved apps get a permanent listing with checked facts, launch posts written for them and public App Store click counts. Homepage spots are optional and labelled Sponsored.

This is our own site, and I'm the one who built it, so read this as the maker's description. Every fact below is also on the pricing page or the about page, and you can check it there.

When Squatoll went live on the App Store, I had a link, a dashboard and no idea what to do next. Building it had taken months. Getting anyone to look at it was a different job, and nothing I'd read covered it.

Launch Indie Apps is the next step I didn't have.

Who is it for?

Indie makers and solo founders with an iOS app on the App Store. Most have no audience yet, no marketing budget and no team.

It's also for people looking for apps made by independent developers. A reader sees what an app costs, whether it needs an account and whether it works offline before they download it.

How does an app get listed?

  1. Paste your App Store link on the submit page. The name, icon and screenshots come in from the App Store.
  2. Pick a plan and pay once. There is no subscription.
  3. A person reviews the app. If it isn't approved, you're refunded. If there's no decision within 48 hours of payment, you're refunded too.

Approved apps get a listing that stays up. There is no launch day to win or lose.

What does it cost?

PlanPrice, paid onceWhat you get
Listed$5 at the launch price (13 of 15 spots left), then $9A permanent listing, the Launch Kit, the Launch Badge, Launch Reports at day 7 and day 30, the Launch Map, and a place in the next newsletter
Daily Spotlight$15 at the launch price (15 of 15 spots left), then $29Everything in Listed, plus 24 hours on the homepage as one of up to three apps, on the day you choose
Weekly Spotlight$25 at the launch price (10 of 10 spots left), then $49Everything in Listed, plus the top of the homepage for 7 days and the featured slot in that week's newsletter

These are today's prices. The launch prices last until their spots are gone, and the pricing page always shows the current numbers.

What does paying buy, and what doesn't it buy?

Paying buys a listing and the tools around it. It does not buy approval. It doesn't buy kinder wording either, or a place on one of our comparison pages.

Paid spots on the homepage are labelled Sponsored, on the site and in the newsletter. Links from paid listings to the App Store carry rel="sponsored", which is what Google asks for on paid links. If you're shopping for a followed backlink, this isn't one, and we'd rather say so up front.

What comes with a listing?

  • The Launch Kit. Launch posts written for X, Reddit, LinkedIn, Indie Hackers and email, in three styles each.
  • The Launch Badge. A badge for your own site that shows the live count of App Store clicks your listing has sent.
  • Launch Reports. At day 7 and day 30: views, clicks and where they came from.
  • The Launch Map. 32 other places to launch an iOS app, each checked against its own site. It's free to read whether you list with us or not.
  • The newsletter. New listings go in the Fresh section of the next weekly issue.

How is it different from Product Hunt?

A Product Hunt launch competes for one day. Its own launch guide says your product is ranked on the leaderboard for your launch day, and after that it keeps a permanent product page. Launching there is free.

A listing here is the other half: a page that's still there in month four, built around one iOS app, with its facts checked. I think most makers should do both. The Launch Map lists Product Hunt for that reason.

What do the numbers measure?

We count clicks from our pages to the App Store. A click isn't a download, and we never call it one.

The site's own numbers are public on the stats page: visits, where they came from and App Store clicks by source. A listed app gets the same view for itself in its Launch Reports.

Who runs it?

I do. Rashem, a solo founder based in Berlin. There's no team behind the curtain, and every review decision is mine.

Do this today

If your app is live, paste its App Store link on the submit page and look at the preview of your listing before you pay. If it isn't live yet, open the Launch Map and pick the two places you'll launch on first.

Common questions

Is Launch Indie Apps free?

Reading it is free, and so is the Launch Map. Listing an app is a one-time payment with no subscription. An app that isn't approved is refunded.

How long does review take?

You get a decision within 48 hours of payment. If there's no decision in that time, you're refunded.

Does a listing give me a followed backlink?

No. Links from paid listings to the App Store are marked rel="sponsored", as Google asks for paid links.

Can I list an Android app?

No. Launch Indie Apps lists iOS apps from the App Store, made by indie makers and solo founders.

Sources

A note from Rashem

I wrote this page so there's one place that says plainly what the site is and isn't. If anything here stops being true, that's a bug. Email me at hello@launchindieapps.com and I'll fix it.

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