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BetaList alternatives for iOS apps

Where to launch an iOS app when all you have is an App Store link.

On this page
  1. What is BetaList?
  2. Why look for a BetaList alternative for an iOS app?
  3. At a glance
  4. What can you do before launch instead
  5. Where can you launch it for free
  6. Which directories take just an App Store link
  7. When to stay with BetaList
  8. Common questions
  9. Sources

What is BetaList?

A site that features startups to early adopters, before they launch or just after. Every submission is paid, with the price shown at the end of the submission form, and you're refunded if your startup isn't selected.

Why look for a BetaList alternative for an iOS app?

Because it's built for web startups collecting sign-ups, and an iOS app rarely fits:

  • It won't take an App Store link. The product link must be a landing page on your own domain. An App Store button on that page is fine, but templates and free subdomains such as vercel.app are turned down.
  • It's for new products only. An app that launched weeks ago, or one already covered widely by the press, isn't accepted.
  • There's no free option. Every launch is paid.

None of that makes BetaList bad. If your app has a real landing page and you want early adopters before launch, it can still fit. If all you have is a TestFlight link before launch and an App Store link after, the places below take you as you are.

At a glance

PlaceFree way inWhat an iOS app needs
App Store featuring nominationYesNominate in App Store Connect
r/TestFlightYesA public TestFlight link
Product HuntYesAn App Store link and a personal account a week old
UneedIn a queueA live page Uneed can read
r/iosappsYes10 karma there and an App Store link
Launch Indie Apps (ours)NoAn App Store link
Discover Indie AppsNoAn App Store link
Indie AppsYesAn App Store link
Indie App CatalogNot shownA US App Store link

Every place below is on our Launch Map, checked on its own site on the date shown. Nobody paid to be here.

What can you do before launch instead?

BetaList's job is finding early users before launch. For an iOS app, Apple and TestFlight do that part.

  • The one free thing that reaches people inside the App Store, and it has to happen weeks before launch.

    Cost:
    Free
    What you need:
    The nomination type (such as App Launch), a name, a detailed description, the platforms, and your launch date or timeframe. Apple may ask for artwork later.
    Rules that trip people up
    • Nominate in App Store Connect: open your app, then Featuring, then Nominations in the sidebar.
    • Apple asks for at least two weeks’ notice on its Getting Featured page and at least three weeks in App Store Connect Help, and recommends nominating up to three months ahead.
    • The Account Holder, Admin, App Manager or Marketing role can submit.

    Checked October 19, 2026 on its own site.

  • The closest thing to BetaList for an iOS beta: testers who install it, not sign-ups.

    Cost:
    Free
    What you need:
    A public TestFlight link and a note on what testers should try.
    Rules that trip people up
    • Posts are about your TestFlight app only, with no other links.
    • The title is your app’s name, plus an optional short message, with no tags like [Tester].
    • Assign the correct flair, and don’t post the same app too often.

    Checked October 16, 2026 on its own site.

Where can you launch it for free?

Launch days and communities that take an App Store link, each with its own rules.

  • A free launch day with a far bigger audience, if you can reply all day.

    Cost:
    Free
    What you need:
    A personal account at least a week old, a square thumbnail (240×240), at least two gallery images (1270×760), a tagline, and a description of up to 260 characters.
    Rules that trip people up
    • Post from a personal account. Company accounts can’t post products.
    • A new account waits one week before it can post, unless it subscribes to the newsletter.
    • Launch days start at 12:01 AM Pacific, and you can schedule a launch up to 30 days ahead.

    Checked October 19, 2026 on its own site.

  • A free launch for mobile apps too, if you can wait for its date.

    Cost:
    Free waiting line, launching 30 days to 5 months out. Fast-track $14.99 for a date about two weeks out, or $29.99 to pick your date.
    What you need:
    Your product’s name and a live page Uneed can read. It asks you to sign up after reading it.
    Rules that trip people up
    • Launches go live at 12:00 AM Pacific.
    • A free launch needs a score of 10 on launch day to stay published, and 20 to keep a do-follow link.
    • Products behind a waitlist or invite code are refused, and reviewers need a way to actually try the app.

    Checked October 19, 2026 on its own site.

  • iPhone and iPad users looking for apps, on the subreddit's terms.

    Cost:
    Free
    What you need:
    Karma from commenting in the subreddit, your price and flair, and your App Store link.
    Rules that trip people up
    • Everyone needs 10 karma earned in r/iosapps before posting.
    • Self-promotion at most once per developer every 30 days, counted from your last app post, even a removed one. Posts in the monthly thread count too.
    • The main feed also needs a trust signal (such as 20+ App Store ratings) or full transparency (your real name, contact details, and a website with a privacy policy and terms). Everyone else posts in the monthly App Shelf thread.

    Checked October 16, 2026 on its own site.

Listings that stay up after launch week. The first one is ours, and it's labelled.

  • A listing for iOS apps that a person reviews and that stays up.

    Cost:
    Paid, one-time: Listed $9 for a permanent listing, or $5 for the first 15 apps at the launch price.
    What you need:
    Your App Store link. Facts about price, accounts and offline use can be added while it’s in review.
    Rules that trip people up
    • Only apps already live on the App Store.
    • A person reviews every submission, and an app that isn’t approved is refunded in full.
    • Listings show the maker’s answers about price, free tier, accounts and offline use.

    Checked October 19, 2026 on its own site.

  • A paid, hand-reviewed directory for indie iOS apps only.

    Cost:
    Paid, one-time: Listed $9 for a permanent listing, or Spotlight $99 for 7 days at the top of the homepage. Featured apps are picked by the editors. No free way to submit.
    What you need:
    An app that is live on the App Store.
    Rules that trip people up
    • Only apps already available on the App Store; the form needs your App Store link.
    • Reviewed by hand after payment, usually within 24 hours. A submission that isn’t approved is refunded in full.
    • Only one Spotlight app at a time. If it’s taken, you’re booked into the next free slot.

    Checked October 16, 2026 on its own site.

  • Free and live straight away, for apps made by one developer.

    Cost:
    Free listing. Paid placements by the week at launch prices, which it says will rise: Featured $4.99, Spotlight $9.99, or a side rail for $24.99 a month.
    What you need:
    Your App Store link. Metadata is read from the App Store and refreshed weekly.
    Rules that trip people up
    • Independent Apple apps only, made by one developer. Anything else is removed, with the reason sent back.
    • There's no review before publication: listings go live at once and are checked afterwards.
    • Links from listings and developer pages are nofollow. The website link becomes followed if you show their badge or pay for Featured.

    Checked October 16, 2026 on its own site.

  • Reviewed before it appears, and the form asks only for your App Store link.

    Cost:
    No price or payment step shown on the submit pages.
    What you need:
    Your US App Store link. For a news post, a 16:9 header image at least 1600px wide and under 2MB.
    Rules that trip people up
    • Indie apps only: made by people you can talk to, not big companies.
    • The app must be available on the US App Store.
    • Submissions are reviewed before they appear, and the form asks only for your App Store link.

    Checked October 16, 2026 on its own site. Not confirmed: the pages don’t say how long review takes.

When should you stay with BetaList?

Stay with BetaList if:

  • your app has a landing page on your own domain and you want early adopters before launch
  • the app is part of a web product, so the website is the real front door
  • it's new: not out for weeks, and not widely covered yet

Common questions

Does BetaList accept iOS apps?

Only with a landing page on your own domain. A direct App Store link isn't accepted as the product link, though an App Store button on your landing page is fine.

Is BetaList free?

No. Every submission is paid, and the price is shown at the end of the submission form. You're refunded if your startup isn't selected.

Where can I find beta testers for an iOS app?

Post a public TestFlight link on r/TestFlight, where posts are about your TestFlight app only and the title is your app's name. It's free.

What's a free BetaList alternative for an iOS app?

Apple's featuring nomination before launch, then Product Hunt, Indie Apps and r/iosapps after it. All four take an iOS app without a website, each on its own terms.

Sources

BetaList didn’t review this page. Launch Indie Apps is ours, and it’s labelled wherever it appears.

For iOS app makers

Launch your app here

  • Reviewed by a person
  • Launch posts written for you
  • App Store clicks counted for 30 days
Launch your app

Not approved? Refunded.