The short answer
Three weeks before launch, nominate your app for featuring and set the release to manual. Get the product page right: a 30-character subtitle, a 100-byte keyword field and promotional text you can change any time. On launch day, release it yourself and reply to everyone. Then track every link for 30 days.
The approval email from App Review feels like the finish line. It's closer to the start. If the release is left on automatic, the app goes out as soon as it's approved, before anyone knows it exists.
That's why this list starts weeks before the approval email, and why it doesn't stop on launch day.
It's written for one person shipping one iOS app. Every rule links to Apple's or Product Hunt's own page, and the sources at the end say when I checked them.
What should you do three weeks or more before launch?
- Nominate the app for App Store featuring. You do it in App Store Connect, and it's free. Apple's help page asks for a minimum lead time of 3 weeks, and its featuring page suggests up to three months ahead for wider consideration.
- Set the release to manual. App Store Connect lets you release a version manually, automatically, or automatically after a date you pick. Leave it on automatic and App Review picks your launch day.
- Open pre-orders if people are already waiting. A new app can take pre-orders with a release date between two and 180 days out.
- Run a public TestFlight beta. You can invite up to 10,000 external testers, by email or with a public link. Those testers are your first launch-day audience.
- Join Product Hunt now if you'll launch there. Product Hunt recommends joining three months or more ahead, and a new account has to wait one week before it can post.
Is your product page ready?
Most of the page is set once and frozen until your next version. Check these limits before you submit:
| Field | Limit | Can you change it without an update? |
|---|---|---|
| App name | 30 characters | No |
| Subtitle | 30 characters | No |
| Keywords | 100 bytes | No |
| Promotional text | 170 characters | Yes, any time |
| Description | 4,000 characters, plain text | No |
Three keyword rules from Apple's search guide:
- Separate keywords with commas and no spaces.
- Don't repeat words that are already in your app name, subtitle or category.
- Skip plurals of words you've already used. Apple treats them as duplicates.
The keyword field is counted in bytes in App Store Connect, though Apple's marketing pages say characters. An accented letter takes two bytes. If your keywords aren't plain English, count bytes.
Use promotional text for launch week. It's the one line you can rewrite on launch morning without waiting for review.
What should you prepare the week before?
- Make a campaign link for every place you'll post. App Store Connect builds links with a provider token (pt) and a campaign token (ct), and its analytics then shows product page views, downloads and sales for each one. Without them, launch week arrives as one undivided number.
- Write each launch post now, in that place's style. An X post, a Reddit post and a Product Hunt description are three different things. Writing them on the day is how they end up as one post pasted three times.
- Check each community's self-promotion rules. Subreddits and forums differ a lot. The Launch Map has the rules for each place, checked on its own site and dated.
- Pick the day. Product Hunt launches go live at 12:01 AM Pacific and can be scheduled up to 30 days ahead. Their own numbers say weekend launches get 15% more Visit clicks than weekday ones.
What happens on launch day?
- Release the version yourself in App Store Connect.
- Post in the places you chose, each with its own campaign link.
- On Product Hunt, post a first comment as the maker. Product Hunt says 70% of Product of the Day, Week or Month winners had one.
- Don't ask anyone for upvotes. Product Hunt's guide says to never ask outright.
- Reply to every comment the same day, including the critical ones.
Two or three places done properly beat ten done badly. You can't reply properly in ten places in one day, and replies are most of what launch day is.
What should you do in the first week?
- Ask for a rating at a good moment, not on first open. The system shows the prompt at most three times per app in a 365-day period, so spend it after someone finishes something they came for.
- Read your campaign links every day. Which post sent people who downloaded? Which one only sent views?
- Ship the first fix quickly, in phases if you're nervous. A phased release rolls an update out over 7 days to people with automatic updates on.
What should you do from day 8 to day 30?
- Match the page to the people. You can publish up to 70 custom product pages, each with its own link. Send Reddit readers to screenshots that answer what Reddit asked.
- Plan an in-app event if something real is happening. Events can appear in App Store search results.
- Launch somewhere new each week. Don't treat week one as the whole launch. Directories, newsletters and press can still be ahead of you, and the Launch Map has them in order.
- Write down what worked. One paragraph per place: what you posted, what it sent, and whether you'd do it again. You'll want it for the next launch.
What should you skip?
- Launching everywhere on the same day. You won't keep up with the replies.
- Paying for votes or traffic. Product Hunt's own rule is do not pay anyone to hunt or send traffic to your product.
- Ads in week one. Until you know which free channel works, you don't know what an ad is competing with.
Where Launch Indie Apps fits
Launch Indie Apps covers three items on this list: the launch posts (the Launch Kit writes them for X, Reddit, LinkedIn, Indie Hackers and email), the list of places with their rules (the Launch Map, free to read) and the numbers for the first month (Launch Reports at day 7 and day 30). We count clicks to the App Store, not downloads. For downloads, use your campaign links in App Store Connect.
Do this today
Open App Store Connect, go to your next version and set the release option to manual. It takes a minute, and it means you pick launch day, not App Review.
Common questions
How far ahead should I nominate my app for App Store featuring?
Apple's help page asks for a minimum lead time of 3 weeks, and its Getting Featured page recommends nominating up to three months ahead for wider consideration.
How long can an App Store subtitle be?
30 characters, the same limit as the app name.
Can I change promotional text without an app update?
Yes. Apple says you can update promotional text at any time without submitting a new version of your app.
Is the App Store keyword limit 100 characters or 100 bytes?
App Store Connect Help says 100 bytes, while Apple's product page guide says 100 characters. Count bytes to be safe: accented letters and many non-Latin characters take more than one byte each.
Sources
- Nominate your app for featuring, Apple Developer (checked October 16, 2026)
- Getting featured on the App Store, Apple Developer (checked October 16, 2026)
- Select an App Store version release option, Apple Developer (checked October 16, 2026)
- Publish for pre-order, Apple Developer (checked October 16, 2026)
- Invite external testers, Apple Developer (checked October 16, 2026)
- App information, Apple Developer (checked October 16, 2026)
- Platform version information, Apple Developer (checked October 16, 2026)
- App Store search, Apple Developer (checked October 16, 2026)
- Required, localizable, and editable properties, Apple Developer (checked October 16, 2026)
- Creating your product page, Apple Developer (checked October 16, 2026)
- Campaign links, Apple Developer (checked October 16, 2026)
- Ratings and reviews, Apple Human Interface Guidelines (checked October 16, 2026)
- Release a version update in phases, Apple Developer (checked October 16, 2026)
- Custom product pages on the App Store, Apple Developer (checked October 16, 2026)
- In-App Events, Apple Developer (checked October 16, 2026)
- Before launch, Product Hunt (checked October 16, 2026)
- How can I get access to post?, Product Hunt (checked October 16, 2026)
- Launch Guide, Product Hunt (checked October 16, 2026)
- Preparing for launch, Product Hunt (checked October 16, 2026)
- How to schedule a post, Product Hunt (checked October 16, 2026)
- How Product Hunt works, Product Hunt (checked October 16, 2026)
- Where to launch an iOS app, Launch Indie Apps (checked October 16, 2026)
A note from Rashem
I'll keep this list current. Apple moves its help pages around, which is why every source has the date I checked it. If a link breaks or a rule changes, email me at hello@launchindieapps.com and I'll update it.